


Post hoc tests using the Bonferroni correction revealed that total learner motivation and total life skills significantly increased both from pretest to postsimulation and from post- problem-based learning test to postsimulation test.

Repeated-measures analysis of variance determined that the mean scores for total learner motivation (F=6.62, P=.003), communication (F=8.27, Plearning (F=4.45, P=.016) differed significantly between time points. Wiggins, Sally Chiriac, Eva Hammar Abbad, Gunvor Larsson Pauli, Regina Worrell, Marcia Problem-based learning (PBL) is an internationally recognised pedagogical approach that is implemented within a number of disciplines.ĭata from a self-administered questionnaire measuring learner motivation and life skills were collected at pretest, post- problem-based learning, and post-simulation time points. The project designed, created and evaluated eight scenarios within 'Second Life' (SL) for undergraduate courses in health care management and paramedic training. Beaumont, Chris Savin-Baden, Maggi Conradi, Emily Poulton, Terry This article reports the findings of a demonstrator project to evaluate how effectively Immersive Virtual Worlds (IVWs) could support problem-based learning. Virtual world experiences such as 'Second Life,', and. This paper examines how virtual worlds and other advanced social media can be married with problem-based learning to encourage creativity and critical thinking in the English/Language Arts classroom, particularly for middle school, high school, and undergraduate college education.
